Swashbuckler

PROJECT DESCRIPTION

“Swashbuckler” is a 4D multiplayer VR game featured only at Royal Caribbean International’s Virtual Adventure Zone, where four players step into a 12-minute steampunk pirating adventure.  In this game, guests wear various haptic devices and are free to roam, explore, and physically interact with the environment around them.

Designed by Groove Jones in collaboration with Royal Caribbean.

For more information about this project, visit:

https://www.groovejones.com/swashbuckler-multiplayer-vr-game-royal-caribbean

ROLES AND RESPONSIBILITIES

  • Integrated prop and environment assets from art team, verifying alignments and materials for accuracy

  • Collaborated with concept artists and asset team to ensure intended art direction

  • Coordinated baked, realtime light, light volumes, and reflection probes with static, dynamic objects, and varying game scenes

  • Troubleshooted material and lighting anomalies

  • Created particle VFX and integrated texture assets from VFX artist

  • Assisted in the final installation with lighting optimization, polishes and asset integration

  • Tested build routinely with target VR device

Sizzle Real for Swashbuckler.

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A Flood of Reality