Resume
Work Experience
Groove Jones
Technical & Level Artist
(Feb 2021 - Oct 2023)
3D Environment Artist
(Sep 2019 - Feb 2021)
Integrated geo and texture assets from art team into Unity and Unreal Engine 4
Ensured accurate material representation in Unity and Unreal Engine 4 applications
Ensured accurate lighting in Unity and Unreal Engine 4 applications
Optimized and provided direction for optimizing visual aspects of applications
Matched set dressing and mood using provided assets and concept art
Created various particle, shader, and lighting VFX in Unity and Unreal Engine 4
Tested builds on target mobile, VR, and desktop devices routinely when possible
3D Modeler Intern
(Jun 2019 - Sep 2021)
Created 3D models in 3DS Max recreating reference materials
Created textures for PBR materials in Substance Painter and Adobe Photoshop
Optimized 3D models, textures, and materials for use in AR and VR platforms
Implemented geometry and effects assets in Spark AR, Lense Studio, and Zapworks
Tested builds on target mobile devices routinely
Contact
arielmeylanart@gmail.com
Skills
Core Skills
Lighting
Integration
Optimization
VFX
Materials
Shaders
PBR Texturing
3D Modeling
Software
Unity
Unreal Engine
3DS Max
Photoshop
Substance Painter
Education
Team Skills
Agile Development
Rapid Development
Scrum
SMU Guildhall | Plano, TX | May 2019
Professional Certificate in Digital Game Development | Specialization: Art Creation
University of North Texas | Denton, TX | May 2016
Bachelor of Fine Arts | Specialization: Studio Painting and Drawing