Resume

Work Experience

Groove Jones

Technical & Level Artist

(Feb 2021 - Oct 2023)

3D Environment Artist

(Sep 2019 - Feb 2021)

  • Integrated geo and texture assets from art team into Unity and Unreal Engine 4

  • Ensured accurate material representation in Unity and Unreal Engine 4 applications

  • Ensured accurate lighting in Unity and Unreal Engine 4 applications

  • Optimized and provided direction for optimizing visual aspects of applications

  • Matched set dressing and mood using provided assets and concept art

  • Created various particle, shader, and lighting VFX in Unity and Unreal Engine 4

  • Tested builds on target mobile, VR, and desktop devices routinely when possible

3D Modeler Intern

(Jun 2019 - Sep 2021)

  • Created 3D models in 3DS Max recreating reference materials

  • Created textures for PBR materials in Substance Painter and Adobe Photoshop

  • Optimized 3D models, textures, and materials for use in AR and VR platforms

  • Implemented geometry and effects assets in Spark AR, Lense Studio, and Zapworks

  • Tested builds on target mobile devices routinely

Contact

arielmeylanart@gmail.com

LinkedIn

Skills

Core Skills

Lighting

Integration

Optimization

VFX

Materials

Shaders

PBR Texturing

3D Modeling

Software

Unity

Unreal Engine

3DS Max

Photoshop

Substance Painter

Education

Team Skills

Agile Development

Rapid Development

Scrum

SMU Guildhall | Plano, TX | May 2019

Professional Certificate in Digital Game Development | Specialization: Art Creation

University of North Texas | Denton, TX | May 2016

Bachelor of Fine Arts | Specialization: Studio Painting and Drawing